5/15/2023 0 Comments Houdini sidefx![]() Labs RBD Edge Strip – Generate polystrips on fractured geometry for extra destruction detail in game engines. Labs Inside Face UVs – Create UV’s for inside faces of voronoi fractured geometry.Labs Destruction Cleanup – Prepare rigid body simulation results for export, reducing redundant geometry, cleaning normals, cleaing attributes.Labs Edge Color – Color sharp edges on geometry.Labs Delight – Remove light and shadow variation from photogrammetry textures.Labs Color Gradient – Generates a Vertex Color Gradient on a mesh.Labs Color Blend – Blends Color data on 2 separate meshes based on common algorithms.Labs Color Adjustment – Several Common Adjustment Operations on Vertex Colors.Labs Remove Inside Faces – This tool removes inside faces for objects that are intersecting.Labs Quadranglulate – Simple Node to take a triangulated mesh and attempt to collapse the diagonal edges to return the mesh to a quad dominant state.Labs Delete Small Parts – Removes pieces based on connectivity and size.Labs AV Texturing – Texture the generated mesh using Alicevision.Labs AV Structure from Motion – Detects 3D points with position and orientation and calibrate the cameras accordingly using Alicevision.Labs AV Photogrametery – The complete Alicevision photogrammetry pipeline.Labs AV Meshing – Creates a dense geometric surface representation of the scene using Alicevision. ![]() Labs AV Initialize – Configure which images to process using Alicevision.Labs AV Depth Map – Retrieves the depth value of each pixel from the cameras using Alicevision.Labs AV Analyze Images – Match all features between candidate image pairs using Alicevision.SideFX Labs Toolset (as of Hou 18.0.532).
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